Heal Pokemon Power
Once during your turn (before your attack), you may flip a coin. If heads, remove 1 damage counter from 1 of your Pokémon. This power can't be used if Vileplume is Asleep, Confused, or Paralyzed.
Jungle
15/64 80 HP · Grass · Rare
We do not have the Near Mint average for the English print yet. Meanwhile this is the Cardmarket 30-day average, which mixes every language and condition (updated 29/10/2026).
See listings on Cardmarket ↗ What makes a card more valuable?
| Number | 15/64 |
|---|---|
| Rarity | Rare |
| Category | Pokemon |
| Stage | Stage2 |
| Evolves from | Gloom |
| Type | Grass |
| Weakness | Fire ×2 |
| Retreat cost | 2 |
| Legality | Standard: No · Expanded: No |
| Finishes | Holo · 1st edition |
| Illustrator | Keiji Kinebuchi |
Once during your turn (before your attack), you may flip a coin. If heads, remove 1 damage counter from 1 of your Pokémon. This power can't be used if Vileplume is Asleep, Confused, or Paralyzed.
Flip 3 coins. This attack does 40 damage times the number of heads. Vileplume is now Confused (after doing damage).
The larger its petals, the more toxic pollen it contains. Its big head is heavy and hard to hold up.