Helping Hand
Search your deck for a basic Energy card and attach it to 1 of your Benched Pokémon. Shuffle your deck afterward.
Emerging Powers
11/98 80 HP · Grass · Uncommon
We do not have the Near Mint average for the English print yet. Meanwhile this is the Cardmarket 30-day average, which mixes every language and condition (updated 06/11/2026).
See listings on Cardmarket ↗ What makes a card more valuable?
| Number | 11/98 |
|---|---|
| Rarity | Uncommon |
| Category | Pokemon |
| Stage | Stage1 |
| Evolves from | Cottonee |
| Type | Grass |
| Weakness | Fire ×2 |
| Resistance | Water -20 |
| Retreat cost | 0 |
| Legality | Standard: No · Expanded: Yes |
| Finishes | Normal |
| Illustrator | sui |
Search your deck for a basic Energy card and attach it to 1 of your Benched Pokémon. Shuffle your deck afterward.
During your opponent's next turn, any damage done to this Pokémon by attacks is reduced by 30 (after applying Weakness and Resistance).
Like the wind, it can slip through any gap, no matter how small. It leaves balls of white fluff behind.