Jamming Poke-BODY
After your opponent plays a Supporter card from his or her hand, put 1 damage counter on each of your opponent's Pokémon. You can't use more than 1 Jamming Poké-Body each turn.
Secret Wonders
1/132 130 HP · Lightning · Rare Holo
We do not have the Near Mint average for the English print yet. Meanwhile this is the Cardmarket 30-day average, which mixes every language and condition (updated 02/11/2026).
See listings on Cardmarket ↗ What makes a card more valuable?
| Number | 1/132 |
|---|---|
| Rarity | Rare Holo |
| Category | Pokemon |
| Stage | Stage2 |
| Evolves from | Flaaffy |
| Type | Lightning |
| Weakness | Fighting +30 |
| Resistance | -20 |
| Retreat cost | 3 |
| Legality | Standard: No · Expanded: No |
| Finishes | Normal · Holo · Reverse holo |
| Illustrator | Kouki Saitou |
After your opponent plays a Supporter card from his or her hand, put 1 damage counter on each of your opponent's Pokémon. You can't use more than 1 Jamming Poké-Body each turn.
You may discard all Lightning Energy attached to Ampharos. If you do, this attack does 20 damage to each of your opponent's Benched Pokémon that has any Energy cards attached to it. (Don't apply Weakness and Resistance for Benched Pokémon.)
The tip of its tail shines brightly. In the olden days, people sent signals using the tail's light.