Water Call Poke-POWER
Once during your turn (before your attack), you may attach a Water Energy card from your hand to your Active Pokémon. This power can't be used if Swampert is affected by a Special Condition.
Ruby & Sapphire
13/109 110 HP · Water · Holo Rare
Reference prices from Cardmarket, updated 15/09/2026. They are indicative and vary with card condition and seller.
| Number | 13/109 |
|---|---|
| Rarity | Holo Rare |
| Category | Pokemon |
| Stage | Stage2 |
| Evolves from | Marshtomp |
| Type | Water |
| Weakness | Lightning ×2 |
| Retreat cost | 3 |
| Legality | Standard: No · Expanded: No |
| Finishes | Normal · Holo · Reverse holo |
| Illustrator | Mitsuhiro Arita |
Once during your turn (before your attack), you may attach a Water Energy card from your hand to your Active Pokémon. This power can't be used if Swampert is affected by a Special Condition.
The Defending Pokémon is now Asleep.